Meet the Nimble-Fingered Interface of the Future

Microsoft's Kinect, a 3-D camera and software for gaming, has made a big impact since its launch in 2010. Eight million devices were sold in the product's.....

Electronic Implant Dissolves in the Body

Researchers at the University of Illinois at Urbana-Champaign, Tufts University, and ......

Sorting Chip May Lead to Cell Phone-Sized Medical Labs

The device uses two beams of acoustic -- or sound -- waves to act as acoustic tweezers and sort a continuous flow of cells on a ....

TDK sees hard drive breakthrough in areal density

Perpendicular magnetic recording was an idea that languished for many years, says a TDK technology backgrounder, because the ....

Engineers invent new device that could increase Internet

The device uses the force generated by light to flop a mechanical switch of light on and off at a very high speed........


Showing posts with label TECHNOLOGY. Show all posts
Showing posts with label TECHNOLOGY. Show all posts

Using light to control light: Engineers invent new device that could increase Internet download speeds

The device uses the force generated by light to flop a mechanical switch of light on and off at a very high speed. This development could lead to advances in computation and signal processing using light instead of electrical current with higher performance and lower power consumption. The research results were published today in the online journal Nature Communications.

University of Minnesota researchers have invented a novel microscale mechanical switch of light on a silicon chip.

"This device is similar to electromechanical relays but operates completely with light," said Mo Li, an assistant professor of electrical and computer engineering in the University of Minnesota's College of Science and Engineering.

The new study is based on a previous discovery by Li and collaborators in 2008 where they found that nanoscale light conduits can be used to generate a strong enough optical force with light to mechanically move the optical waveguide (channel of information that carries light). In the new device, the researchers found that this force of light is so strong that the mechanical property of the device can be dominated completely by the optical effect rather than its own mechanical structure. The effect is amplified to control additional colored light signals at a much higher power level.

"This is the first time that this novel optomechanical effect is used to amplify optical signals without converting them into electrical ones," Li said.

Glass optical fibers carry many communication channels using different colors of light assigned to different channels. In optical cables, these different-colored light channels do not interfere with each other. This non-interference characteristic ensures the efficiency of a single optical fiber to transmit more information over very long distances. But this advantage also harbors a disadvantage. When considering computation and signal processing, optical devices could not allow the various channels of information to control each other easily…until now.

The researchers' new device has two optical waveguides, each carrying an optical signal. Placed between the waveguides is an optical resonator in the shape of a microscale donut (like a mini-Hadron collider.) In the optical resonator, light can circulate hundreds of times gaining intensity.

Using this resonance effect, the optical signal in the first waveguide is significantly enhanced in the resonator and generates a very strong optical force on the second waveguide. The second waveguide is released from the supporting material so that it moves in oscillation, like a tuning fork, when the force is applied on it. This mechanical motion of the waveguide alters the transmission of the optical signal. Because the power of the second optical signal can be many times higher than the control signal, the device functions like a mechanical relay to amplify the input signal.

Currently, the new optical relay device operates one million times per second. Researchers expect to improve it to several billion times per second. The mechanical motion of the current device is sufficiently fast to connect radio-frequency devices directly with fiber optics for broadband communication.

Li's team at University of Minnesota includes graduate students Huan Li, Yu Chen and Semere Tadesse and former postdoctoral fellow Jong Noh. Funding support of the project came from the University of Minnesota College of Science and Engineering and the Air Force Office of Scientific Research.

From phys

TDK sees hard drive breakthrough in areal density

Perpendicular magnetic recording was an idea that languished for many years, says a TDK technology backgrounder, because the complexity of high-density magnetic recording technology stymied commercial development. "This method demands highly sophisticated thin-film process technologies to form microscopic single poles between multiple thin layers. Beyond that, a number of complex issues arise when trying to miniaturize single poles," said TDK. "One particularly difficult problem is overcoming pole erasure, the deletion of magnetic data due to remanent magnetization at the tip of the pole." 

 The magnetic head for thermal assist recording. Credit: via Tech-on.


As magnetic head manufacturers, TDK says it is now drawing on nano-level thin-film multilayering and processing technologies that clear the technological hurdles one by one. TDK features a Tunneling Magneto-Resistance (TMR) head , which uses thermal assist recording and a near-light field. (Researchers from Hitachi describe thermally assisted recording as an extension to perpendicular magnetic recording. In thermally-assisted recording, says Hitachi, magnetic grains can be made smaller while still resisting thermal fluctuations at room temperature.) Consumers are to see these hard drives using thermal assisted magnetic heads in 2014. Before that, though, 

TDK will officially unveil its new hard-drive technology this week at CEATEC Japan 2012. At CEATEC, the company will also show a thermal assist recording method based on near-field light by using an actual HDD supporting the method. A significant side story belongs to Showa Denko, which, among other divisions, engages in hard disk media. Showa Denko also has a confident grasp of the disk drive market: "We expect that demand for hard disk drives (HDDs) will continue to grow by about 10 percent annually. " Hard disk drives for years have been a dominant device for storage of data. Greater capacities and lower prices have kept the hard drive from falling victim to SSD technology. Showa Denko believes HDDs still have nowhere to go but up because of notebook demand, cloud computing, and current requirements for high-capacity servers at data centers, expected to increase. To meet the demand, the company intends to "speedily commercialize the sixth-generation PMR (perpendicular magnetic recording) media, and develop the next-generation SWR (shingled-write recording) media."

From phys

Acoustic Cell-Sorting Chip May Lead to Cell Phone-Sized Medical Labs

The device uses two beams of acoustic -- or sound -- waves to act as acoustic tweezers and sort a continuous flow of cells on a dime-sized chip, said Tony Jun Huang, associate professor of engineering science and mechanics, Penn State. By changing the frequency of the acoustic waves, researchers can easily alter the paths of the cells.

 Slightly larger than a dime, this cell-sorting device uses two sound beams to act as acoustic tweezers.


Huang said that since the device can sort cells into five or more channels, it will allow more cell types to be analyzed simultaneously, which paves the way for smaller, more efficient and less expensive analytic devices.

"Eventually, you could do analysis on a device about the size of a cell phone," said Huang. "It's very doable and we're making in-roads to that right now."

Biological, genetic and medical labs could use the device for various types of analysis, including blood and genetic testing, Huang said.

Most current cell-sorting devices allow the cells to be sorted into only two channels in one step, according to Huang. He said that another drawback of current cell-sorting devices is that cells must be encapsulated into droplets, which complicates further analysis.

"Today, cell sorting is done on bulky and very expensive devices," said Huang. "We want to minimize them so they are portable, inexpensive and can be powered by batteries."

Using sound waves for cell sorting is less likely to damage cells than current techniques, Huang added.

In addition to the inefficiency and the lack of controllability, current methods produce aerosols, gases that require extra safety precautions to handle.

The researchers, who released their findings in the current edition of Lab on a Chip, created the acoustic wave cell-sorting chip using a layer of silicone -- polydimethylsiloxane. According to Huang, two parallel transducers, which convert alternating current into acoustic waves, were placed at the sides of the chip. As the acoustic waves interfere with each other, they form pressure nodes on the chip. As cells cross the chip, they are channeled toward these pressure nodes.

The transducers are tunable, which allows researchers to adjust the frequencies and create pressure nodes on the chip.

The researchers first tested the device by sorting a stream of fluorescent polystyrene beads into three channels. Prior to turning on the transducer, the particles flowed across the chip unimpeded. Once the transducer produced the acoustic waves, the particles were separated into the channels.

Following this experiment, the researchers sorted human white blood cells that were affected by leukemia. The leukemia cells were first focused into the main channel and then separated into five channels.

The device is not limited to five channels, according to Huang.
"We can do more," Huang said. "We could do 10 channels if we want, we just used five because we thought it was impressive enough to show that the concept worked."

Huang worked with Xiaoyun Ding, graduate student, Sz-Chin Steven Lin, postdoctoral research scholar, Michael Ian Lapsley, graduate student, Xiang Guo, undergraduate student, Chung Yu Keith Chan, doctoral student, Sixing Li, doctoral student, all of the Department of Engineering Science and Mechanics at Penn State; Lin Wang, Ascent BioNano Technologies; and J. Philip McCoy, National Heart, Lung and Blood Institute, National Institutes of Health.

The National Institutes of Health Director's New Innovator Award, the National Science Foundation, Graduate Research Fellowship and the Penn State Center for Nanoscale Science supported this work.

From sciencedaily

Thanks for the Transparent Memories: Progress in Quest for Reliable, Flexible Computer Memory for Transparent Electronics

This happens even when the work of art is on the nanoscale, where individual things make a strand of hair look like a redwood by comparison.

More than four years ago, a collection of students, postdoctoral researchers and professors at Rice University found themselves chiseling down into a mystery involving two of the most basic, common elements on Earth: carbon and silicon oxide.

Using graphene as crossbar terminals, Rice researchers are following through on groundbreaking research that shows silicon oxide, one of the most common materials on Earth, can be used as a reliable computer memory. The memories are flexible, transparent and can be built in 3-D configurations.


The group led by chemist James Tour came to a discovery of note: that it was possible to make bits of computer memory from those elements, but make them much smaller and perhaps better than anything on the market even today.

From that first revelation in 2008 to now, Tour and his team have steadily advanced the science of two-terminal memory devices, which he fully expects will become ubiquitous in the not-too-distant future.

The latest dispatch is a paper in the journal Nature Communications that describes transparent, non-volatile, heat- and radiation-resistant memory chips created in Tour's lab from those same basic elements, silicon and carbon. But a lot has happened since 2008, and these devices bear only a passing resemblance to the original memory unit.

In the new work, Tour and his co-authors detail their success at making memory chips from silicon oxide sandwiched between electrodes of graphene, the single-atom-thick form of carbon.

Even better, they were able to put those test chips onto flexible pieces of plastic, leading to paper-thin, see-through memories they hope can be manufactured with extraordinarily large capacities at a reasonable price. Think about what that can do for heads-up windshields or displays with embedded electronics, or even flexible, transparent cellphones.

"The interest is starting to climb," said Tour, Rice's Rice's T.T. and W.F. Chao Chair in Chemistry as well as a professor of mechanical engineering and materials science and of computer science. "We're working with several companies that are interested either in getting their chips to do this kind of switching or in the possibility of making radiation-hard devices out of this."

In fact, samples of the chips have climbed all the way to the International Space Station (ISS), where memories created and programmed at Rice are being evaluated for their ability to withstand radiation in a harsh environment.

"Now, we've seen a couple of DARPA announcements asking for proposals for devices based on silicon oxide, the very thing we've shown. So there are other people seeing the feasibility of this approach," Tour said.

It wasn't always so, even if silicon oxide "is the most studied material in humankind," he said.
"Labs in the '60s and '70s that saw the switching effect didn't have the tools to understand what they were looking at," he said. "They didn't know how to exploit it; they called it a soft breakdown in silicon. To them, it was something bad."

In the original work at Rice, researchers put strips of graphite, the bulk form of carbon best known as pencil lead, across a silicon oxide substrate and noticed that applying strong voltage would break the carbon; lower voltages would repeatedly heal and re-break the circuit. They recognized a break could be a "0″ and a healed circuit a "1." That's a switch, the most basic memory state.

Manufacturers who have been able to fit millions of such switches on small devices in the likes of flash memory now find themselves bumping against the physical limits of their current architectures, which require three wires -- or terminals -- to control and read each bit.

But the Rice unit, requiring only two terminals, made it far less complicated. It meant arrays of two-terminal memory could be stacked in three-dimensional configurations that would vastly increase the amount of information a chip could hold.

And best of all, the mechanism that made it possible turned out not to be in the graphite, but the silicon oxide. In the breakthrough 2010 paper that followed the 2008 discovery, the researchers led by then-graduate student Jun Yao found that a strong jolt of voltage through a piece of silicon oxide stripped oxygen atoms from a channel only 5 nanometers wide, turning it into pure silicon. Lower voltages would break the channel or reconnect it, repeatedly, thousands of times.

"Jun was the first to recognize what he was seeing," Tour said. "Nobody believed him, though (Rice physicist) Doug Natelson said, 'You know, it's not out of the realm of possibility.' The people on the graphitic memory project were not at all excited about him saying this and they argued with Jun tooth and nail for a couple of years."

Yao struggled to convince his lab partners the switching effect wasn't due to the breaking graphite but to the underlying crystalline silicon. "Jun quietly continued his work and stacked up evidence, eventually building a working device with no graphite," Tour said. Still, he recalled, Yao's colleagues suspected that carbon in the system skewed the results. So he demonstrated another device with no possible exposure to carbon at all.

Yao's revelation became the basis for the next-generation memories now being designed in Tour's lab, where silicon oxides sandwiched between graphene layers are being attached to plastic sheets. There's not a speck of metal in the entire unit (with the exception of leads attached to the graphene electrodes). And the eye can see right through it.

"Now we're making these memories with about an 80 percent yield of working devices, which is pretty good for a non-industrial lab," Tour said. "When you get these ideas into industries' hands, they really sharpen it up."

The idea of transparency came later. "Silicon oxide is basically the same material as glass, so it should be transparent," Tour said. Graphene sheets, single-atom-thick carbon honeycombs, are almost completely transparent, too, and tests detailed in the new paper showed their ability to function as crossbar electrodes, a checkerboard array half above and half below the silicon oxide that creates a circuit where the lines intersect.

The marriage of silicon and graphene would extend the long-recognized utility of the first and prove once and for all the value of the second, long touted as a wonder material looking for a reason to be.
"It was a very rewarding experience," said Yao, now a postdoctoral researcher at Harvard, of his work at Rice. "I feel grateful that I stumbled on this, had the support of my advisers and persisted."

By good fortune, Yao was the rare graduate student with three advisers. As confusing as that may have seemed at the start of his Rice career, it was luck those advisers were digital systems expert Lin Zhong and condensed matter physicist Natelson, both rising stars in their fields, and Tour, a renowned chemist.

Each made important contributions to the project as it progressed. "Doug had very acute intuition about the underlying mechanism, and we constantly turned to Lin for his advice on the electronic architecture," Yao said.

Getting his story on Page 1 of the New York Times was enough of a thrill, but another was ahead as NASA decided to include samples of his chip in an experimental package bound for the space station. The day of Yao's planned departure for his postdoctoral job in Cambridge, Aug. 24, 2011, was to be the best of all as the HIMassSEE project lifted off from Central Asia aboard a cargo flight to the ISS. Minutes later, the unmanned craft crashed in Siberia.

Nearly a year later, a new set of chips made it to the ISS, where they will stay for two years to test their ability to hold a pattern when exposed to radiation in space.

In the meantime, Yao passed responsibility for the project to Jian Lin, a co-author of the new paper who joined the Tour and Natelson labs in 2011 as a postdoctoral researcher. Lin built the latest iterations of silicon oxide memories using crossbar graphene electrodes.

"Our lab members are excellent at synthesizing materials and I'm good at fabrication of devices for various applications, so we work together well," said Lin, whose primary interest is in the application of nanomaterials. "This group is a win-win for me."

Labs at other institutions have picked up the thread, carrying out their own experiments on silicon oxide memory. "The switching mechanism has pretty much been investigated," Lin said. "But from engineering or application perspectives, there are a lot of things that can be done."

So here silicon memory stands, a toddler full of promise. Researchers at Rice and elsewhere are working to increase silicon memory's capacity and improve its reliability while electronics manufacturers think hard about how to make it in bulk and put it into products.

Tour realizes impatience for scientific progress is a function of hurried times and not a failure of the process, but he counsels against frustration. "It's a very interesting system that has been slow to develop," he said, "as we've been working to understand the fundamental switching mechanism," a task largely accomplished by Yao and his Rice advisers in a paper published earlier this year. "This is now transitioning slowly into an applied system that could well be taken up as a future memory system.

"It is a good example of basic research," he said. "Now, others have to be able to look forward from the science and say, 'You know, there's a path to a product here.'"

Co-authors of the Nature Communications paper are Rice graduate students Yanhua Dai, Gedeng Ruan, Zheng Yan and Lei Li. Zhong is an associate professor of electrical and computer engineering. Natelson is a professor of physics and astronomy and of electrical and computer engineering.

The research was supported by the David and Lucille Packard Foundation, the Texas Instruments Leadership University Fund, the National Science Foundation and the Army Research Office.

From sciencedaily

Meet the Nimble-Fingered Interface of the Future

Microsoft's Kinect, a 3-D camera and software for gaming, has made a big impact since its launch in 2010. Eight million devices were sold in the product's first two months on the market as people clamored to play video games with their entire bodies in lieu of handheld controllers. But while Kinect is great for full-body gaming, it isn't useful as an interface for personal computing, in part because its algorithms can't quickly and accurately detect hand and finger movements. 

 Finger mouse: 3Gear uses depth-sensing cameras to track finger movements.


Now a San Francisco-based startup called 3Gear has developed a gesture interface that can track fast-moving fingers. Today the company will release an early version of its software to programmers. The setup requires two 3-D cameras positioned above the user to the right and left. 

The hope is that developers will create useful applications that will expand the reach of 3Gear's hand-tracking algorithms. Eventually, says Robert Wang, who cofounded the company, 3Gear's technology could be used by engineers to craft 3-D objects, by gamers who want precision play, by surgeons who need to manipulate 3-D data during operations, and by anyone who wants a computer to do her bidding with a wave of the finger.

One problem with gestural interfaces—as well as touch-screen desktop displays—is that they can be uncomfortable to use. They sometimes  lead to an ache dubbed "gorilla arm." As a result, Wang says, 3Gear focused on making its gesture interface practical and comfortable. 

"If I want to work at my desk and use gestures, I can't do that all day," he says. "It's not precise, and it's not ergonomic." 

The key, Wang says, is to use two 3-D cameras above the hands. They are currently rigged on a metal frame, but eventually could be clipped onto a monitor. A view from above means that hands can rest on a desk or stay on a keyboard. (While the 3Gear software development kit is free during its public beta, which lasts until November 30, developers must purchase their own hardware, including cameras and frame.)

"Other projects have replaced touch screens with sensors that sit on the desk and point up toward the screen, still requiring the user to reach forward, away from the keyboard," says Daniel Wigdor, professor of computer science at the University of Toronto and author of Brave NUI World, a book about touch and gesture interfaces. "This solution tries to address that."

3Gear isn't alone in its desire to tackle the finer points of gesture tracking. Earlier this year, Microsoft released an update that enabled people who develop Kinect for Windows software to track head position, eyebrow location, and the shape of a mouth. Additionally, Israeli startup Omek, Belgian startup SoftKinetic, and a startup from San Francisco called Leap Motion—which claims its small, single-camera system will track movements to a hundredth of a millimeter—are all jockeying for a position in the fledgling gesture-interface market. 



"Hand tracking is a hard, long-standing problem," says Patrick Baudisch, professor of computer science at the Hasso-Plattner Institute in Potsdam, Germany. He notes that there's a history of using cumbersome gloves or color markers on fingers to achieve this kind of tracking. An interface without these extras is "highly desirable," Baudisch says.

3Gear's system uses two depth cameras (the same type used with Kinect) that capture 30 frames per second. The position of a user's hands and fingers are matched to a database of 30,000 potential hand and finger configurations. The process of identifying and matching to the database—a well-known approach in the gesture-recognition field—occurs within 33 milliseconds, Wang says, so it feels like the computer can see and respond to even a millimeter finger movement almost instantly.

Even with the increasing interest in gesture recognition for hands and fingers, it may take time for non-gamers and non-engineers to widely adopt the technology. 

"In the desktop space and productivity scenario, it's a much more challenging sell," notes Johnny Lee, who previously worked at Microsoft on the Kinect team and now works at Google. "You have to compete with the mouse, keyboard, and touch screen in front of you." Still, Lee says, he is excited to see the sort of applications that will emerge as depth cameras drop in price, algorithms for 3-D sensing continue to improve, and more developers see gestures as a useful way to interact with machines. 

By Kate Greene  
From Technology Review

Billionaire Investor Peter Thiel Backs New Venture Aimed at Producing 3-D Printed Meat

 Peter Thiel's New 3-D Printing Challenge: Meat FotoosVanRobin via Wikimedia

Billionaire Peter Thiel would like to introduce you to the other, other white meat. The investor’s philanthropic Thiel Foundation’s Breakout Labs is offering up a six-figure grant (between $250,00 and $350,000, though representatives wouldn’t say exactly) to a Missouri-based startup called Modern Meadow that is flipping 3-D bio-printing technology originally aimed at the regenerative medicine market into a means to produce 3-D printed meat.

We've seen stuff kind of like this before. The larger idea here is to use cultured cell media to create a meat substitute that will satisfy the natural human desire for animal protein minus the environmental (and ethical) impacts of industrial scale farming. And by using 3-D printing technology, Modern Meadow might even be able to make it look like the real thing, though we’re somewhat skeptical even the best-looking faux fillet is going to stand up to the real deal.

It’s also going to be expensive, though Thiel and Modern Meadow hope that by developing a mature technology that can scale they will be able to bring costs somewhat in line with average meat prices. They’ve got a ways to go. Last time we visited the butcher meat was selling in bulk and by the ounce. CNET reports that Modern Meadow’s short-term goal is to create a single small sliver of its meat substitute less than one inch long.

By Clay Dillow
From popsci

Augmented Reality, Wrapped Around Your Finger

Normally, we point at things to specify, or to emphasize, what we're talking about. But a project from several MIT researchers aims to make pointing a way to learn more about the world around you—with a special ring on your index finger and a smartphone in your pocket.

Point taken: The EyeRing captures an image and sends it to a smartphone for processing.


Called EyeRing, the finger-worn device allows you to point at an object, take a photo, and hear feedback about what it is you just focused on. The project is the brainchild of Pattie Maes, a professor in MIT's Media Lab who studies interfaces that let us interact with digital information in novel, intuitive ways. Initially conceived as a potential aid for the visually impaired, the EyeRing could also work as a navigation or translation aid, or help children learn to read, say the researchers involved. The group is interested in eventually turning it into a commercial product.

As smartphones become increasingly common, the use of augmented reality—the blending of digital content with the real world—has also risen, mainly in the form of apps that harness the phone's camera and sensors and use its screen as a window to a more data-rich world (see "Augmented Reality Is Finally Getting Real").

The EyeRing takes this a step further by offering aural feedback via a wearable device. And while it's still just a research project, some experts believe wearable electronics will eventually become common—an idea Google recently put in the spotlight by confirming it's working on glasses that can show the wearer maps, messages, and more (see "You Will Want Google Goggles").

The EyeRing, which is currently printed with plastic using a 3-D printer, includes a tiny camera, a processor, and Bluetooth connectivity. To use it, you double-click a little button on its side and speak a command to determine the ring's function (it can currently be set to identify currency, text, prices on price tags, and colors). Point at whatever you'd like more information about—a shirt on a store rack, for instance—and click the button to snap a photo. The picture is sent via Bluetooth to your smartphone, where an app uses computer-vision algorithms to process the image and then announce out loud what it sees ("green," for example, denoting the color of the shirt). The results are also shown on the smartphone's screen.

"Not having to get your phone out of your pocket or purse and open it is a big advantage, we think," Maes says.

So far, the researchers have gotten EyeRing working with a smartphone running Google's Android software and with a Mac computer, says Roy Shilkrot, a graduate student in the Fluid Interfaces Group within MIT's Media Lab who is working on the device with Maes. An iPhone app is also in the works. The group has performed tests of the EyeRing with visually impaired people.

Aapo Markkanen, an analyst with ABI Research, thinks finger-worn devices like the EyeRing could be useful, but he notes that any wearable device will face some of same issues that have hampered smartphones: limited processing power and battery life. And wearable technology faces the additional hurdle of needing to be comfortable enough for people to want to use it for extended periods of time. Markkanen expects it will be several years before this is the case.

Maes agrees that processing power and battery life are concerns, but thinks that in a few years, turning EyeRing into a commercial device will be "very doable."

Shilkrot believes it could eventually be sold for under $100—perhaps as cheaply as $50. Still, he says, it would take several more iterations of the project before it could be useful to people. "We want to keep working on this and make it better," he says. "Right now, we're in the stage where we're trying to prove it's a viable solution."

By Rachel Metz

First Heralded Single Photon Source Made from Silicon

The line between "interesting" and practical in advanced electronics and optics often comes down to making the new device compatible with existing technology. According to NIST scientist Kartik Srinivasan, the new 0.5 mm x 0.05 mm-sized heralded photon generator meshes with existing technology in three important ways: it operates at room temperature; it produces photons compatible with existing telecommunications systems (wavelengths of about 1550 nanometers); and it's in silicon, and so can be built using standard, scalable fabrication techniques.

This is an illustration of the process of photon pair generation, in which input pump photons spontaneously generate special pairs of new photons that emerge at precisely the same time, with one at a slightly lower frequency and the other a slightly higher frequency, after which heralding occurs.


A "heralded" photon is one of a pair whose existence is announced by the detection of its partner -- the "herald" photon. To get heralded single photons, the group built upon a technique previously demonstrated in silicon called photon pair generation.

In photon pair generation, a laser pumps photons into a material whose properties cause two incoming pump photons to spontaneously generate a new pair of frequency-shifted photons. However, while these new photons emerge at precisely the same time, it is impossible to know when that will occur.

"Detecting one of these photons, therefore, lets us know to look for its partner," says Srinivasan. "While there are a number of applications for photon pairs, heralded pairs will sometimes be needed, for example, to trigger the storage of information in future quantum-based computer memories."
According to Srinivasan, the group's silicon-based device efficiently produced pairs of single photons, and their experiment clearly demonstrated they could herald the presence of one photon by the detection of the other.

While the new device is a step forward, it is not yet practical, according to co-author Professor Shayan Mookherjea at UC San Diego, because a single source is not bright enough and a number of other required functions need to be integrated onto the chip. However, putting multiple sources along with their complementary components onto a single chip -- something made possible by using silicon-based technology -- could supply the performance needed for practical applications.

The work was among the three finalists and received an honorable mention in the Maiman Student Paper Competition.

New fuel cell keeps going after the hydrogen runs out

 Shriram Ramanathan's laboratory setup for testing solid-oxide fuel cells. The fuel cell is hidden under the circular component at the top, which pins it down to create a tight seal with the hydrogen fuel entering from below. Two needles connect with the electrodes to measure the electricity produced.

Materials scientists at Harvard have demonstrated an equivalent feat in clean energy generation with a solid-oxide fuel cell (SOFC) that converts hydrogen into electricity but can also store electrochemical energy like a battery. This fuel cell can continue to produce power for a short time after its fuel has run out.

"This thin-film SOFC takes advantage of recent advances in low-temperature operation to incorporate a new and more versatile material," explains principal investigator Shriram Ramanathan, Associate Professor of Materials Science at the Harvard School of Engineering and Applied Sciences (SEAS). "Vanadium oxide (VOx) at the anode behaves as a multifunctional material, allowing the fuel cell to both generate and store energy."

The finding, which appears online in the journal Nano Letters, will be most important for small-scale, portable energy applications, where a very compact and lightweight power supply is essential and the fuel supply may be interrupted.

 Left: Each dark speck within the nine white circles at left is a tiny fuel cell. An AA battery is shown for size comparison. Right: One of the nine circles is magnified in this image, showing the wrinkled surface of the electrochemical membrane.

"Unmanned aerial vehicles, for instance, would really benefit from this," says lead author Quentin Van Overmeere, a postdoctoral fellow at SEAS. "When it's impossible to refuel in the field, an extra boost of stored energy could extend the device's lifespan significantly."

Ramanathan, Van Overmeere, and their coauthor Kian Kerman (a graduate student at SEAS) typically work on thin-film SOFCs that use platinum for the electrodes (the two "poles" known as the anode and the cathode). But when a platinum-anode SOFC runs out of fuel, it can continue to generate power for only about 15 seconds before the electrochemical reaction peters out.

 Three possible mechanisms (left to right) can explain the operation of the vanadium oxide / platinum fuel cell after its fuel has been spent. The illustration represents a simplified cross-section of the SOFC: the top layer is the cathode (made of porous platinum), the middle layer is the electrolyte (yttria-stabilized zirconia, YSZ), and the bottom layer is the VOx anode. During normal operation, the hydrogen fuel would be at the bottom of this diagram.

The new SOFC uses a bilayer of platinum and VOx for the anode, which allows the cell to continue operating without fuel for up to 14 times as long (3 minutes, 30 seconds, at a current density of 0.2 mA/cm2). This early result is only a "proof of concept," according to Ramanathan, and his team predicts that future improvements to the composition of the VOx-platinum anode will further extend the cell's lifespan.  

During normal operation, the amount of power produced by the new device is comparable to that produced by a platinum-anode SOFC. Meanwhile, the special nanostructured VOx layer sets up various chemical reactions that continue after the hydrogen fuel has run out.

"There are three reactions that potentially take place within the cell due to this vanadium oxide anode," says Ramanathan. "The first is the oxidation of vanadium ions, which we verified through XPS (X-ray photoelectron spectroscopy). The second is the storage of hydrogen within the VOx crystal lattice, which is gradually released and oxidized at the anode. And the third phenomenon we might see is that the concentration of oxygen ions differs from the anode to the cathode, so we may also have oxygen anions being oxidized, as in a concentration cell."

All three of those reactions are capable of feeding electrons into a circuit, but it is currently unclear exactly what allows the new fuel cell to keep running. Ramanathan's team has so far determined experimentally and quantitatively that at least two of three possible mechanisms are simultaneously at work.

Ramanathan and his colleagues estimate that a more advanced fuel cell of this type, capable of producing power without fuel for a longer period of time, will be available for applications testing (e.g., in micro-air vehicles) within 2 years.

From phys.org

Google's futuristic glasses move closer to reality

The breakthrough is a wearable computer — a pair of Internet-connected glasses that Google Inc. began secretly building more than two years ago. The technology progressed far enough for Google to announce "Project Glass" in April. Now the futuristic experiment is moving closer to becoming a mass-market product.



Google announced Wednesday that it's selling a prototype of the glasses to U.S. computer programmers attending a three-day conference that ends Friday. Developers willing to pay $1,500 for a pair of the glasses will receive them early next year.

The company is counting on the programmers to suggest improvements and build applications that will make the glasses even more useful.

"This is new technology and we really want you to shape it," Google co-founder Sergey Brin told about 6,000 attendees. "We want to get it out into the hands of passionate people as soon as possible."
If all goes well, a less expensive version of the glasses is expected to go on sale for consumers in early 2014. Without estimating a price for the consumer version, Brin made it clear the glasses will cost more than smartphones.

"We do view this is as a premium sort of thing," Brin said during a question-and-answer session with reporters. 

 Google co-founder Sergey Brin talks on the phone as he wears Google's new Internet-connected glasses at the Google I/O conference in San Francisco, Wednesday, June 27, 2012. Google is making prototypes of the device, known as Project Glass, available to test. They can only be purchased — for $1,500 — at the conference this week, for delivery early next year.

 Brin acknowledged Google still needs to fix a variety of bugs in the glasses and figure out how to make the battery last longer so people can wear them all day.

Those challenges didn't deter Brin from providing conference attendees Wednesday with a tantalizing peek at how the glasses might change the way people interact with technology.

Google hired skydivers to jump out of a blimp hovering 7,000 feet (2,130 meters) above downtown San Francisco. They wore the Internet-connected glasses, which are equipped with a camera, to show how the product could unleash entirely new ways for people to share their most thrilling — or boring — moments. As the skydivers parachuted onto the roof of the building where the conference was held, the crowd inside was able to watch the descent through the skydivers' eyes as it happened.

"I think we are definitely pushing the limits," Brin told reporters after the demonstration. "That is our job: to push the edges of technology into the future." 

The glasses have become the focal point of Brin's work since he stepped away from Google's day-to-day operations early last year to join the engineers working on ambitious projects that might once have seemed like the stuff of science fiction. Besides the Internet-connected glasses, the so-called Google X lab has also developed a fleet of driverless cars that cruise roads. The engineers there also dream of building elevators that could transport people into space.

While wearing Google's glasses, directions to a destination or a text message from a friend can appear literally before your eyes. You can converse with friends in a video chat, take a photo without taking out a camera or phone or even buy a few things online as you walk around.

The glasses will likely be seen by many critics as the latest innovation that shortens attention spans and makes it more difficult for people to fully appreciate what's happening around them.

But Brin and the other engineers are hoping the glasses will make it easier for people to strike the proper balance between the virtual and physical worlds. If they realize their goal, it will seem odd in three or four years for people to be looking up and down on their phones when they could have all the digital tools they need in a pair of glasses

Isabelle Olsson, one of the engineers working on the project, said the glasses are meant to interact with people's senses, without blocking them. The display on the glasses' computer appears as a small rectangular on a rim above the right eye. During short test of the prototype glasses, a reporter for The Associated Press was able to watch a video of exploding fireworks on the tiny display screen while remaining engaged with the people around him.

The glasses seem likely to appeal to runners, bicyclists and other athletes who want to take pictures of their activities as they happen. Photos and video can be programmed to be taken at automatic intervals during any activity.

Brin said he became excited about the project when he tossed his son in the air and a picture taken by the glasses captured the joyful moment, just the way he saw it.

"That was amazing," Brin said. "There was no way I could have that memory without this device."

From phys.org

The Jets of the Future

 Box Wing Jet Nick Kaloterakis 

NASA asked the world’s top aircraft engineers to solve the hardest problem in commercial aviation: how to fly cleaner, quieter and using less fuel. The prototypes they imagined may set a new standard for the next two decades of flight.
BOX WING JET, LOCKHEED MARTIN

Target Date: 2025
Passenger jets consume a lot of fuel. A Boeing 747 burns five gallons of it every nautical mile, and as the price of that fuel rises, so do fares. Lockheed Martin engineers developed their Box Wing concept to find new ways to reduce fuel burn without abandoning the basic shape of current aircraft. Adapting the lightweight materials found in the F-22 and F-35 fighter jets, they designed a looped-wing configuration that would increase the lift-to-drag ratio by 16 percent, making it possible to fly farther using less fuel while still fitting into airport gates.

They also ditched conventional turbofan engines in favor of two ultrahigh-bypass turbofan engines. Like all turbofans, they generate thrust by pulling air through a fan on the front of the engine and by burning a fuel-air mixture in the engine’s core. With fans 40 percent wider than those used now, the Box Wing’s engines bypass the core at several times the rate of current engines. At subsonic speeds, this arrangement improves efficiency by 22 percent. Add to that the fuel-saving boost of the box-wing configuration, and the plane is 50 percent more efficient than the average airliner. The additional wing lift also lets pilots make steeper descents over populated areas while running the engines at lower power. Those changes could reduce noise by 35 decibels and shorten approaches by up to 50 percent.—Andrew Rosenblum


Supersonic Green Machine:  Nick Kaloterakis

SUPERSONIC GREEN MACHINE, LOCKHEED MARTIN

Target Date: 2030
The first era of commercial supersonic transportation ended on November 26, 2003, with the final flight of the Concorde, a noisy, inefficient and highly polluting aircraft. But the dream of a sub-three-hour cross-country flight lingered, and in 2010, designers at Lockheed Martin presented the Mach 1.6 Supersonic Green Machine. The plane’s variable-cycle engines would improve efficiency by switching to conventional turbofan mode during takeoff and landing. Combustors built into the engine would reduce nitrogen oxide pollution by 75 percent. And the plane’s inverted-V tail and underwing engine placement would nearly eliminate the sonic booms that led to a ban on overland Concorde flights.

The configuration mitigates the waves of air pressure (caused by the collision with air of a plane traveling faster than Mach 1) that combine into the enormous shock waves that produce sonic booms. “The whole idea of low-boom design is to control the strength, position and interaction of shock waves,” says Peter Coen, the principal investigator for supersonic projects at NASA. Instead of generating a continuous loop of loud booms, the plane would issue a dull roar that, from the ground, would be about as loud as a vacuum cleaner.—Andrew Rosenblum

 Sugar Volt:  Nick Kaloterakis

SUGAR VOLT, BOEING

Target Date: 2035
The best way to conserve jet fuel is to turn off the gas engines. That’s only possible with an alternative power source, like the battery packs and electric motors in the Boeing SUGAR Volt’s hybrid propulsion system. The 737-size, 3,500-nautical-mile-range plane would draw energy from both jet fuel and batteries during takeoff, but once at cruising altitude, pilots could switch to all-electric mode [see Volta Volare GT4]. At the same time Boeing engineers were rethinking propulsion, they also rethought wing design. “By making the wing thinner and the span greater, you can produce more lift with less drag,” says Marty Bradley, Boeing’s principal investigator on the project. The oversize wings would fold up so pilots could access standard boarding gates. Together, the high-lift wings, the hybrid powertrain and the efficient open-rotor engines would make the SUGAR Volt 55 percent more efficient than the average airliner. The plane would emit 60 percent less carbon dioxide and 80 percent less nitrous oxide. Additionally, the extra boost the hybrid system provides at takeoff would enable pilots to use runways as short as 4,000 feet. (For most planes, landing requires less space than takeoff.) A 737 needs a minimum of 5,000 feet for takeoff, so the SUGAR Volt could bring cross-country flights to smaller airports.—Rose Pastore

By Andrew Rosenblum and Rose Pastore
From popsci

First Light: Researchers Develop New Way to Generate Superluminal Pulses

According to Einstein's special theory of relativity, light traveling in a vacuum is the universal speed limit. No information can travel faster than light.

But there's kind of a loophole. A short burst of light arrives as a sort of (usually) symmetric curve like a bell curve in statistics. The leading edge of that curve can't exceed the speed of light, but the main hump, the peak of the pulse, can be skewed forward or backward, arriving sooner or later than it normally would.
In four-wave mixing, researchers send "seed" pulses of laser light into a heated cell containing atomic rubidium vapor along with a separate "pump" beam at a different frequency. The vapor amplifies the seed pulse and shifts its peak forward, making it superluminal. At the same time, photons from the inserted beams interact with the vapor to generate a second pulse called the "conjugate." Its peak, too, can travel faster or slower depending on how the laser is tuned and the conditions inside the gain medium.


Recent experiments have generated "uninformed" faster-than-light pulses by amplifying the leading edge of the pulse and attenuating, or cutting off, the back end. The method introduces a great deal of noise with no great increase in the apparent speed. Four-wave mixing produces cleaner, less noisy pulses with a greater increase in speed by "re-phasing" or rearranging the light waves that make up the pulse.

In four-wave mixing, researchers send 200-nanosecond-long "seed" pulses of laser light into a heated cell containing atomic rubidium vapor along with a separate "pump" beam at a different frequency from the seed pulses. The vapor amplifies the seed pulse and shifts its peak forward so that it becomes superluminal. At the same time, photons from the inserted beams interact with the vapor to generate a second pulse, called the "conjugate" because of its mathematical relationship to the seed. Its peak, too, can travel faster or slower depending on how the laser is tuned and the conditions inside the laser.

In the experiment, the pulses' peaks arrived 50 nanoseconds faster than light traveling through a vacuum.

One immediate application that the group would like to explore for this system is quantum discord. Quantum discord mathematically defines the quantum information shared between two correlated systems -- in this case, the seed and conjugate pulses. By performing measurements of quantum discord between fast beams and reference beams, the group hopes to determine how useful this fast light could be for the transmission and processing of quantum information.

From sciencedaily

Physicists Crack Fusion Mystery

One reason it's taking decades to develop fusion reactors that can generate electricity is that physicists don't completely understand what's going on in the high-temperature plasma inside a reactor. Under certain conditions, the plasma—which is where fusion reactions take place—disappears in under a millisecond.

Plasma chamber: This experimental fusion reactor at MIT could test the new theory.


A new theory developed by researchers at the U.S. Department of Energy's Princeton Plasma Physics Laboratory (PPPL) explains what happens just before the plasma disappears. The explanation could help engineers design better reactors. And that might help them increase the power output of a reactor, perhaps doubling the electricity they could produce, and making fusion reactors more economical.

Researchers have made a lot of progress on fusion technology—since 1970, the energy produced in experimental fusion reactors has increased by about 12 orders of magnitude, greater than the improvement in processing power in microchips over the same period, says Martin Greenwald, a fusion researcher at MIT. But for all the improvements in fusion research reactors, they still aren't useful—they don't produce more energy than they consume, and they can't be run continuously, both of which would be necessary for a power plant.

The new work, like so much in the realm of fusion research, is a step toward practical fusion power, but by no means does it solve all the problems. Based on experiments, there is a practical limit to how dense the plasma in a reactor can be. Beyond a certain density, the plasma becomes unstable, dissipates its energy, and disappears. Because researchers don't understand exactly what causes this, it's difficult to predict exactly when the collapse will happen, so researchers avoid getting close to that limit in experimental reactors.  The Princeton work allows engineers to better predict what will happen in the reactor, potentially allowing them to design reactors that get closer to a theoretically optimum density for the plasma. That, in turn, could increase the amount of power a fusion power plant could generate.

According to the researchers' theory, islands develop within the plasma that cool off and cause the plasma to disappear. These islands—which are easily identified—could be selectively heated with microwaves, the researchers think, which could keep the plasma stable.

David Gates, a principal research scientist at PPPL and one of the key researchers on the project, says he expects they will be able to test the theory in research reactors this year.

While the theory is plausible, Greenwald says, it doesn't solve all the problems for reactors. It only explains part of the mechanisms involved in limiting the density of the plasma. And researchers still need to solve many practical problems before optimizing energy density is even an issue, he says.

Solving these problems will require a combination of better theories, more computing power, better algorithms, and big experiments. That's why researchers still say practical fusion power plants remain decades away.

By Kevin Bullis
From Technology Review

New App Watches Your Every Move

Once in a while, you might feel like you're being watched. Lately, I know I am, thanks to a smart-phone app that stealthily tracks my every move, no check-ins required, with greater accuracy than common geolocation tools.

I’ll be watching you: Placeme keeps track of all the places you visit each day, no check-ins required. The iPhone app is meant to showcase the capabilities of Alohar Mobile’s mobile platform.
 
Called Placeme, the free app takes advantage of the smart phone's sensors and its GPS and Wi-Fi capabilities to figure out where I go and for how long, and stores this data in a private log on my iPhone.

It may sound creepy or unnecessary, but as more people carry smart phones with them everywhere, demand for this kind of persistent location tracking may grow—not just from marketers, but also from individuals who want to keep an eye on their own movements or of loved ones with medical conditions such as Alzheimer's. At least, that's the hope of the startup behind Placeme, Alohar Mobile, which has also released a software development kit to help coders create apps that can log your movements accurately and efficiently—without running down the battery in your smart phone.

To use Placeme, available for the iPhone and phones running Google's Android software, you must keep both your GPS and Wi-Fi on. As you travel around, the app will silently log the places you visit. Within the app, you can view day-by-day maps of where you've been. Each destination you spent time at is marked by little pins; tap on a pin to see how long you were there and check out a Google Street View image of the location. You can also add notes about a location (a favorite dish at a restaurant, perhaps). There's also a searchable, alphabetical log of all your destinations. The app gathers data from your phone's various sensors and GPS and Wi-Fi, encrypts that data, sends it over a secure connection to Alohar's servers, and then calculates your location. To cut down on battery drain, locations are calculated remotely, and the app only takes GPS data samples at certain times (like when the accelerometer is active).

Alohar Mobile cofounders Alvin Lau and Sam Liang imagine a future in which apps can draw useful information from all this location data: for instance, automatically alerting emergency services if you're injured in a car crash and letting paramedics know precisely where you are. An app for Alzheimer's patients and their families could show where that person has gone in the last 24 hours.

Lau and Liang have demonstrated these types of apps at recent conferences, and they're hoping developers will come up with many more applications, ranging from health and fitness to shopping, using their platform. More than 250 developers have so far signed up to use their free software development kit since it was released several weeks ago.

Key to Alohar's platform is making location detection more precise than it normally is. Liang, formerly a platform architect for Google's location server platform, says that using GPS, Wi-Fi, and cell tower triangulation, as many apps and services including Google Maps do, can result in a wide margin of error—illustrated in Google Maps by the transparent blue ring that pulses around the blue dot marking your current location to indicate a degree of uncertainty.

Alohar says that location detection that incorporates data from the other sensors on a smart phone, such as the accelerometer and compass, can calculate your location more exactly. Though they haven't yet made this feature available to developers, Lau says, Alohar's platform can also determine if you're walking or driving.

David Petersen, CEO of Sense Networks, a company that mines location data for useful information about an area, thinks there's plenty of room for improvement in location data gathering. While GPS can accurately show where you are, it sucks up so much battery life that your phone is often not using it to pinpoint you, he says, and other methods are less reliable. He notes that greater accuracy could also mean better targeted ads. "I think these guys are working on a very valuable piece of the puzzle," he says.

Alohar has a ways to go, though. In dense urban areas, it seemed to have trouble determining exactly where I was, and it didn't mark every place I went. Fortunately, it can be trained. Once I taught it that I live down the street from a Pilates studio and not inside it, the app was able to correctly mark me as home whenever I was actually there. Which, according to Placeme, is more often than I'd like to admit.

By Rachel Metz
From Technology Review

All-carbon-nanotube transistor can be crumpled like a piece of paper

The researchers, Shinya Aikawa and coauthors from the University of Tokyo and the Tokyo University of Science, have published their study in a recent issue of Applied Physics Letters.
“The most important thing is that electronics might now be usable in places or situations that were previously not possible,” coauthor Shigeo Maruyama, a mechanical engineering professor at the University of Tokyo, told PhysOrg.com. “Since our device is so flexible and deformable it could potentially be stuck anywhere. This could lead to active electronic devices that are applied like a sticker or an adhesive bandage, as well as to wearable electronics.”

Unlike other field-effect transistors (FETs), the new FET is unique in that all channels and electrodes are made of carbon nanotubes (CNTs), while the substrate is made of highly flexible and transparent poly(vinyl alcohol) (PVA). Previously, the majority of flexible, transparent FETs have used gold or indium tin oxide as electrodes. However, gold decreases the devices’ transparency while brittle indium tin oxide limits the flexibility. A few recent FETs have been made that consist entirely of CNTs, but so far these devices have been built on thick plastic substrates, limiting their flexibility.
 The present device (1 mm curvature) is the most bendable CNT-FET to date without performance degradation. Image credit: Aikawa, et al. ©2012 American Institute of Physics

After patterning the components using standard photolithography and laminating the device with the PVA, the final thickness of the new all-CNT-FET was approximately 15 µm. This thinness made the device highly pliable, with tests showing that the finished transistor could withstand a 1-mm bending radius with almost no changes in electrical properties. Although other transistors have been developed with bendable radii as low as 0.1 mm, the new transistor is the most bendable that experiences no performance degradation. 

After subjecting the transistor to 100 wrinkling cycles, the researchers observed a slight decrease in maximum drain current, which may be due to some broken connections in the CNT network. However, the minimal decrease in maximum drain current, which stabilizes after about 30 cycles, does not affect the overall transconductance, which was not affected by the repeated bending. 
In addition to its flexibility, the all-CNT-FET also has an optical transmittance of more than 80%, which is sufficient to clearly see through the device. The researchers attribute the high flexibility to the inherent robustness of carbon nanotubes, and predict that they could increase the flexibility even further by optimizing the positions of the channels. Overall, the results demonstrate that flexible, transparent all-carbon electronics are coming closer to commercial reality.

“Ongoing topics are to control device properties and to integrate them,” Maruyama said. “If these issues can be resolved, we would like to realize flexible and transparent all-carbon working circuits.”
 
From physorg

Generating Power from Salty Water: Unique Salt Allows Energy Production to Move Inland

"We are taking two technologies, each having limitations, and putting them together," said Bruce E. Logan, Kappe Professor of Environmental Engineering. "Combined, they overcome the limitations of the individual technologies."

 Microbial reverse dialysis test cell. (Credit: Penn State, Dept of Public Information)

The technologies Logan refers to are microbial fuel cells (MFC) -- which use wastewater and naturally occurring bacteria to produce electricity -- and reverse electrodialysis (RED) -- which produces electricity directly from the salinity gradient between salty and fresh water. The combined technology creates a microbial reverse-electrodialysis cell (MRC). The researchers describe MRCs in  the March 1 edition of Science Express.

RED stacks extract energy from the ionic difference between fresh water and salt water. A stack consists of alternating ion exchange membranes -- positive and negative -- with each RED membrane pair contributing additively to the electrical output. Unfortunately, using only RED stacks to produce electricity is difficult because a large number of membranes is required when using water at the electrodes, due to the need for water electrolysis.

Using exoelectrogenic bacteria -- bacteria found in wastewater that consume organic material and produce an electric current -- reduces the number of stacks needed and increases electric production by the bacteria.

Logan, working with Roland Cusick, graduate student in environmental engineering, and postdoctoral fellow Younggy Kim, placed a RED stack between the electrodes of an MFC to form the MRC.

While the researchers previously showed that an MRC can work with natural seawater, the organic matter in water will foul the membranes without extensive precleaning and treatment of the water. Seawater use restricts MRC operation to coastal areas, but food waste, domestic waste and animal waste contain about 17 gigawatts of power throughout the U.S. One nuclear reactor typically produces 1 gigawatt.

Rather than rely on seawater, the researchers used ammonium bicarbonate, an unusual salt. An ammonium bicarbonate solution works similarly to seawater in the MRC and will not foul the membranes. The ammonium bicarbonate is also easily removed from the water above 110 degrees Fahrenheit. The ammonia and carbon dioxide that make up the salt boil out, and are recaptured and recombined for reuse.

"Waste heat makes up 7 to 17 percent of energy consumed in industrial processes," said Logan. "There is always a source of waste heat near where this process could take place and it usually goes unused."

The researchers tested their ammonium bicarbonate MRC and found that the initial production of electricity was greater than that from an MRC using seawater.

"The bacteria in the cell quickly used up all the dissolved organic material," said Logan. "This is the portion of wastewater that is usually the most difficult to remove and requires trickling filters, while the particulate portion which took longer for the bacteria to consume, is more easily removed."

The researchers tested the MRC only in a fill and empty mode, but eventually a stream of wastewater would be run through the cell. According to Logan, MRCs can be configured to produce electricity or hydrogen, making both without contributing to greenhouse gases such as carbon dioxide. The MRC tested produced 5.6 watts per square meter.

Logan also said not having to process wastewater would save about 60 gigawatts.
The King Abdullah University of Science and Technology supported this work.

From sciencedaily

In Space and On Earth, Why Build It, When a Robot Can Build It for You?

That's just one thing researchers in Hod Lipson's Creative Machines Lab envision with their latest robot prototype. It can autonomously traverse and manipulate a 3-D truss structure, using specially designed gears and joints to assemble and disassemble the structure as it climbs. Lipson is an associate professor of mechanical and aerospace engineering, and of computing and information science at Cornell University.

 Jeremy Blum '12 holds one version of a prototype robot that can autonomously climb, assemble and disassemble truss structures.

The robot's design is detailed in a paper accepted by IEEE Robotics and Automation, to appear soon online and in print. Its co-authors include former visiting scientist Franz Nigl, former visiting Ph.D. student Shuguang Li, and undergraduate Jeremy Blum.

"What gets me most excited is this idea of safety," said Blum, a student researcher working on the project. Having a robot able to climb and reconfigure building structures, even just to deliver materials, would be a step toward making construction zones safer for humans, he said.

The researchers also point to space-exploration applications. Instead of sending astronauts out on a dangerous spacewalk at the International Space Station, a robot could be deployed to repair a damaged truss.

The robot is equipped with an onboard power system, as well as reflectivity sensors so it can identify where it is on the structure. This allows it to maneuver accurately without explicit commands, Blum added.

Lipson said he envisions transforming the built environment with the help of these kinds of technologies. Instead of making buildings out of concrete or other non-recyclable materials, components designed specifically for robots could be used to build or reconfigure structures more efficiently -- for example, after an earthquake, or if an outdated building needed to be torn down in favor of something better.

"Right now, we are very bad at recycling construction materials," Lipson said. "We are exploring a smarter way to allow the assembly, disassembly and reconfiguration of structures."

The project is part of a National Science Foundation Emerging Frontiers in Research and Innovation grant jointly awarded to Lipson at Cornell, Daniela Rus of the Massachusetts Institute of Technology, Mark Yim of the University of Pennsylvania, and Eric Klavins of the University of Washington.

From sciencedaily

A Tiny Transistor Hooks Up To Individual Proteins In Human Tears

Wiretapping an enzyme and listening as it unfolds could shed new light on the way proteins work, allowing researchers to monitor structural changes over a longer period of time than was previously possible. To do it, scientists tethered a nanoscale transistor to a molecule found in human tears.



Understanding how proteins fold is a key challenge in biology — making synthetic versions is about much more than their molecular contents. Enzymes change their shapes when they bind their molecular targets, and the way in which this happens has some bearing on the way the proteins work. Researchers have even turned to online games to look for novel folds and structures that could be used in drug discovery and other uses. Biochemists can glimpse these structural changes, but not over long enough time scales to really get a handle on the folding action. Now researchers at the University of California-Irvine say their wiretapping method provides a long-term window into the kinetic behavior of a specific protein.

Yongki Choi and colleagues worked with an enzyme called lysozyme, which is found in human tears and is particularly effective at neutralizing bacteria much larger than itself. They attached the enzyme to a single-walled carbon nanotube, and put the enzyme to work in a reaction assay. The folding and twisting motions induced teeny changes in electrostatic potentials, which the carbon nanotube could detect. Amplifying these signals gave the team a glimpse of the movements the enzyme was making. The team measured these changes in various conditions and over different time scales, they report in their paper, published online today in Science.

"It's just like a stethoscope listening to your heart, except we're listening to a single molecule of protein,” said Philip Collins, a co-author on the paper who typically studies physics and astronomy.
Tiny nanotube field-effect transistors have also been used to listen to cells in action.

The team was able to compare the signals to other measurements made with a technique called single-molecule fluorescence resonance energy transfer spectroscopy. They found the enzymatic actions looked pretty similar between the photon signals and the electron signals — nice confirmation.

This is encouraging because the same technique could be used to study many other molecules, the researchers say.

By Rebecca Boyle
From popsci 

Almost Perfect: Researcher Nears Creation of Superlens

No one has yet made a superlens, also known as a perfect lens, though people are trying. Optical lenses are limited by the nature of light, the so-called diffraction limit, so even the best won't usually let us see objects smaller than 200 nanometers across, about the size of the smallest bacterium. Scanning electron microscopes can capture objects that are much smaller, about a nanometer wide, but they are expensive, heavy, and, at the size of a large desk, not very portable.

 In this illustration of Durdu Guney's theoretical metamaterial, the colors show magnetic fields generated by plasmons. The black arrows show the direction of electrical current in metallic layers, and the numbers indicate current loops that contribute to negative refraction.

To build a superlens, you need metamaterials: artificial materials with properties not seen in nature. Scientists are beginning to fabricate metamaterials in their quest to make real seemingly magical phenomena like invisibility cloaks, quantum levitation -- and superlenses.

Now Guney, an assistant professor of electrical and computer engineering at Michigan Technological University, has taken a major step toward creating superlens that could use visible light to see objects as small as 100 nanometers across.

The secret lies in plasmons, charge oscillations near the surface of thin metal films that combine with special nanostructures. When excited by an electromagnetic field, they gather light waves from an object and refract it in a way not seen in nature called negative refraction. This lets the lens overcomes the diffraction limit. And, in the case of Guney's model, it could allow us to see objects smaller than 1/1,000th the width of a human hair.

Other researchers have also been able to sidestep the diffraction limit, but not throughout the entire spectrum of visible light. Guney's model showed how metamaterials might be "stretched" to refract light waves from the infrared all the way past visible light and into the ultraviolet spectrum.

Making these superlenses would be relatively inexpensive, which is why they might find their way into cell phones. But there would be other uses as well, says Guney.

"It could also be applied to lithography," the microfabrication process used in electronics manufacturing. "The lens determines the feature size you can make, and by replacing an old lens with this superlens, you could make smaller features at a lower cost. You could make devices as small as you like."

Computer chips are made using UV lasers, which are expensive and difficult to build. "With this superlens, you could use a red laser, like the pointers everyone uses, and have simple, cheap machines, just by changing the lens."

What excites Guney the most, however, is that a cheap, accessible superlens could open our collective eyes to worlds previously known only to a very few.

"The public's access to high-powered microscopes is negligible," he says. "With superlenses, everybody could be a scientist. People could put their cells on Facebook. It might just inspire society's scientific soul."

Guney and graduate student Muhammad Aslam published an article on their work, "Surface Plasmon Diven Scalable Low-Loss Negative-Index Metamaterial in the visible spectrum," in Physical Review B, volume 84, issue 19.0

From sciencedaily